[1]
Harun, S. et al. 2026. Enhancing Occupational Safety Teaching Through OSHE Quest Analogue Gamification: A Cross-Sectional Perception Study. Information Management and Business Review. 18, 4(I) (Oct. 2026), 185–190. DOI:https://doi.org/10.22610/imbr.v18i4(I).4968.